Pano2VR allows you to publish your panoramic images within minutes. No matter what type of project you’re working on, whether, a gigapixel panorama or virtual tours with hundreds of nodes, Pano2VR will help you to quickly get your project up and running on the desktop as well as mobile devices.
mprove your images.
Sometimes panoramas are not level and have unwanted tripods…it happens. Straightening the horizon and removing the tripod from the panorama can be accomplished with a few simple clicks.
Build a Virtual Tour.
No matter how large the tour, Pano2VR Pro can help you quickly and easily put it together with automatic linking, filtering, master node editing and a built-in Tour Map.
Enhance the experience.
Add interactive elements like hotspots, directional sound and video to your panoramas. Use the powerful Skin Editor to design custom buttons and controllers – all of which can be made responsive so the design fits to any screen. No coding required. We promise!
Seamlessly change projections.
Easily reproject spherical panoramas during viewing or open a panorama from a little planet view to a rectilinear view on opening or create a standard format video that moves through different projections.
Reveal the highlights.
Guide viewers by creating an animation path through your panoramas or tour to show off the best areas. At any time, the viewer can interact and explore further. You can even export this walk-through as a video file.
Contribute to Google Street View.
Pano2VR offers an easy way to add and edit existing panoramas and tours to Google Street View. Once you’ve connected your account, you will see all tours and panoramas that you’ve uploaded to Google Street View. You can continue to add to your gallery or even download the existing images.
Show your work.
Export your panoramas as HTML5, Flash or QuickTime VR formats or use our handy plugins to post them directly to your WordPress, Joomla or Drupal site. Pano2VR will also help you to transform your images into different projections for printing.
Pano2VR 6.0 brings major updates to the Tour Map, Animation Editor and Viewer. You can now add floor plans to your project and correctly geolocate indoor nodes, control and animate skin elements with the Animation Editor, and view and interact with 360 video in the Viewer.
The Tour Map received, perhaps, the biggest update. It can now better assist in general tour building and with Google Street View tours with the addition of being able to add custom floor plans.
Floor plans, are maps of the interior of buildings where it is also likely that location data has not been recorded during a shoot. So, we added the ability to geolocate the floor plan to the tour map so that when a tour node is added to the floor plan, it will be given location data. This is especially helpful for those building tours for Google Street View and need accurate placement of nodes inside of buildings. Floor plans that have been added to the Tour Maps, can also be used in the Skin Editor using the Map element. In addition to the floor plans, map pins can now be moved in bulk.
The Animation Editor is now a panel and it, too, is more powerful. You can now connect skin elements to the animation. This lets you apply, for example, subtitles or text boxes that can appear and disappear at a defined time in the animation.
Previously, the animation editor only had the ability to create a single series of clips. Now, we can create sequences, which are a group of clips, in the same project. We can then, select a specific sequence to output as an animation or as auto rotation. This makes it much easier to create multiple versions of an animation without having to create multiple projects.
The Skin Editor got new features, too. The most notable feature would be the changes made to the Maps element. This is how you would add a map or floor plan overlay to your project. Previously, only a map could be added to the map element.
We’ve also added a way to change skins without having to open the Skin Editor – making it easier to adapt a skin to the current project using the Edit Skin Configuration button. Finally, positioning in the Skin Editor has been completely reworked to better reflect the way positioning works in HTML5. This means that when you open older skins, you may find that the positioning measurements have changed. Don’t worry, it’s not broken; just, the numbers have changed.
The Viewer has been updated to be able to playback 360º video, making it much easier to work with the medium. Once the panoramic video has been added to the Viewer or Tour Browser, a transport control will appear in the Viewer.
– Improved gigapixel support with tiled multi-resolution
– Fast loading for tours with more than 10,000 nodes
– Custom Fly-in effect
– Custom map tiles
– Filtered actions
– Flash and QuickTime outputs no longer supported
Requirements: Windows 7 and higher (64-bit).
Home Page – http://ggnome.com